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Text File  |  2004-08-04  |  10KB  |  209 lines

  1. /***********************************************************************
  2.  
  3. monster_zombie_fem.def
  4.  
  5. ***********************************************************************/
  6.  
  7. export fred {
  8.     options        -prefix ZFEM_ -align ALL -keep LkneeVector RkneeVector Lball_r Rball_r HEAD_headcontrol HEAD_neckcontrol HEAD_loneckcontrol HEAD_Leyeaim HEAD_Reyeaim -parent HEAD_Head HEAD_headcontrol -parent HEAD_Reyeaim HEAD_Head -parent HEAD_Leyeaim HEAD_Head -parent HEAD_headcontrol HEAD_neckcontrol -parent HEAD_neckcontrol HEAD_loneckcontrol -parent HEAD_Neck HEAD_neckcontrol -parent HEAD_Jaw HEAD_Head -parent HEAD_mouth12 HEAD_Head -parent HEAD_mouth1 HEAD_Head -parent HEAD_mouth2 HEAD_Head -parent HEAD_mouth3 HEAD_Head -parent HEAD_mouth4 HEAD_Jaw -parent HEAD_mouth5 HEAD_Jaw -parent HEAD_mouth6 HEAD_Jaw -parent HEAD_mouth7 HEAD_Jaw -parent HEAD_mouth8 HEAD_Jaw -parent HEAD_mouth9 HEAD_Head -parent HEAD_mouth10 HEAD_Head -parent HEAD_mouth11 HEAD_Head -parent HEAD_tongue1 HEAD_Jaw -parent HEAD_Lcheek HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Rnostril HEAD_Head -parent HEAD_Lnostril HEAD_Head -parent HEAD_Lsmile HEAD_Head -parent HEAD_Rsmile HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Lcheek HEAD_Head -parent HEAD_Lsneer HEAD_Head -parent HEAD_Rsneer HEAD_Head -parent HEAD_Lbrow1 HEAD_Head -parent HEAD_Lbrow2 HEAD_Head -parent HEAD_Lbrow3 HEAD_Head -parent HEAD_Rbrow1 HEAD_Head -parent HEAD_Rbrow2 HEAD_Head -parent HEAD_Rbrow3 HEAD_Head -parent HEAD_Ruplid HEAD_Head -parent HEAD_Rlolid HEAD_Head -parent HEAD_Luplid HEAD_Head -parent HEAD_Llolid HEAD_Head -sourcedir models/monsters/zombie/zfem/cycles -destdir models/md5/monsters/zfem
  9.     addoptions -keepmesh ZFEMMESH
  10.     addoptions -keepmesh teethmesh
  11.  
  12.     mesh        makemesh.mb -dest zfem
  13.  
  14.     anim        reginitial.mb -dest initial
  15.     anim        idle.mb -xyzprecision .01 -dest idle
  16.     anim        walk1.mb
  17.     anim        nicewalk.mb -dest walk2
  18.     anim        run2.mb
  19. }
  20.  
  21. export fred {
  22.     options        -prefix FEM_ -keep LkneeVector RkneeVector Lball_r Rball_r HEAD_headcontrol HEAD_neckcontrol HEAD_loneckcontrol HEAD_Leyeaim HEAD_Reyeaim -parent HEAD_Head HEAD_headcontrol -parent HEAD_Reyeaim HEAD_Head -parent HEAD_Leyeaim HEAD_Head -parent HEAD_headcontrol HEAD_neckcontrol -parent HEAD_neckcontrol HEAD_loneckcontrol -parent HEAD_Neck HEAD_neckcontrol -parent HEAD_Jaw HEAD_Head -parent HEAD_mouth12 HEAD_Head -parent HEAD_mouth1 HEAD_Head -parent HEAD_mouth2 HEAD_Head -parent HEAD_mouth3 HEAD_Head -parent HEAD_mouth4 HEAD_Jaw -parent HEAD_mouth5 HEAD_Jaw -parent HEAD_mouth6 HEAD_Jaw -parent HEAD_mouth7 HEAD_Jaw -parent HEAD_mouth8 HEAD_Jaw -parent HEAD_mouth9 HEAD_Head -parent HEAD_mouth10 HEAD_Head -parent HEAD_mouth11 HEAD_Head -parent HEAD_tongue1 HEAD_Jaw -parent HEAD_Lcheek HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Rnostril HEAD_Head -parent HEAD_Lnostril HEAD_Head -parent HEAD_Lsmile HEAD_Head -parent HEAD_Rsmile HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Lcheek HEAD_Head -parent HEAD_Lsneer HEAD_Head -parent HEAD_Rsneer HEAD_Head -parent HEAD_Lbrow1 HEAD_Head -parent HEAD_Lbrow2 HEAD_Head -parent HEAD_Lbrow3 HEAD_Head -parent HEAD_Rbrow1 HEAD_Head -parent HEAD_Rbrow2 HEAD_Head -parent HEAD_Rbrow3 HEAD_Head -parent HEAD_Ruplid HEAD_Head -parent HEAD_Rlolid HEAD_Head -parent HEAD_Luplid HEAD_Head -parent HEAD_Llolid HEAD_Head -parent HEAD_Lside HEAD_Head -parent HEAD_Rside HEAD_Head
  23.  
  24.     addoptions -skipmesh ZFEMMESH
  25.  
  26.     anim        maps/fred/enpro/poppyidle.mb -range 1 130 -dest models/md5/cinematics/enpro/fem_lostintrostart    
  27.     anim        maps/fred/enpro/lostsoulintro.mb -range 1 219 -dest models/md5/cinematics/enpro/fem_lostintro1
  28.     addoptions  -prefix POPPY_
  29.     anim        maps/fred/enpro/lostsoulintro_poppy.mb -range 187 269 -dest models/md5/cinematics/enpro/fem_lostintro2
  30.  
  31.     addoptions -align ALL
  32.     addoptions -prefix ZFEM_
  33.     addoptions -sourcedir models/monsters/zombie/zfem/cycles 
  34.     addoptions -destdir models/md5/characters/poppy
  35.  
  36.     mesh        makemesh.mb -dest poppy
  37.  
  38.     anim        initial.mb
  39.     anim        idle.mb -xyzprecision .01 -dest idle
  40.     anim        walk1.mb
  41.     anim        nicewalk.mb -dest walk2
  42.     anim        walk2.mb -dest walk3
  43.     anim        fastwalk.mb -dest walk4
  44.     anim        run2.mb
  45.     
  46. }
  47.  
  48.  
  49. model monster_zombie_zfem {
  50.     mesh                            models/md5/monsters/zfem/zfem.md5mesh
  51.     channel torso                    ( *Waist )
  52.     channel legs                    ( *Hips origin Body2 )
  53.  
  54.     anim af_pose                    models/md5/monsters/zfem/initial.md5anim
  55.     anim ik_pose                    models/md5/monsters/zfem/initial.md5anim
  56.  
  57.     anim initial                    models/md5/monsters/zfem/initial.md5anim
  58.     anim idle                        models/md5/monsters/zfem/idle.md5anim
  59.     anim stand                        models/md5/monsters/zfem/idle.md5anim
  60.     anim sight                        models/md5/monsters/zfem/idle.md5anim
  61.     anim run                        models/md5/monsters/zfem/run2.md5anim
  62.     anim walk1                        models/md5/monsters/zfem/walk1.md5anim
  63.     anim walk2                        models/md5/monsters/zfem/walk2.md5anim
  64.     
  65.     //anim pain_head                models/monsters/zombie/fatty/Animation/cycles/facepain.md5anim
  66.     //anim pain_left_arm            models/monsters/zombie/fatty/Animation/cycles/leftarmpain.md5anim
  67.     //anim pain_right_arm            models/monsters/zombie/fatty/Animation/cycles/rightarmpain.md5anim
  68.     //anim pain_legs                models/monsters/zombie/fatty/Animation/cycles/legpain.md5anim
  69.     //anim pain_chest                models/monsters/zombie/fatty/Animation/cycles/bellypain.md5anim
  70.  
  71.     //anim death                    models/monsters/zombie/fatty/Animation/cycles/death1.md5anim
  72.     //anim death_getup_attempt        models/monsters/zombie/fatty/Animation/cycles/getup_attempt1.md5anim
  73.     //anim death_getup                models/monsters/zombie/fatty/Animation/cycles/getup1.md5anim
  74.     //anim death_twitch                models/monsters/zombie/fatty/Animation/cycles/death1_twitch
  75. }
  76.  
  77. entityDef monster_zombie_zfem {
  78.     "inherit"                            "zombie_default"
  79.     "scriptobject"                        "monster_zombie"
  80.     "size"                                "48 48 68"
  81.     "use_aas"                            "aas48"
  82.     "team"                                "1"
  83.     "rank"                                "0"
  84.     "health"                            "100"
  85.     "melee_range"                        "32"
  86.     "mass"                                "125"
  87.  
  88.     "model"                                "monster_zombie_zfem"
  89.     "ragdoll"                            "monster_zombie_zfem"
  90.  
  91.     //"damage_zone head"                "*loneck"
  92.     //"damage_zone chest"                "*waist -*Rshldr -*Lshldr -*loneck"
  93.     //"damage_zone left_arm"            "*Lshldr"
  94.     //"damage_zone right_arm"            "*Rshldr"
  95.     //"damage_zone legs"                "*Hips origin Body Body2"
  96.  
  97.     //"damage_scale head"                "2"
  98. }
  99.  
  100.  
  101. model char_poppy {
  102.     mesh                            models/md5/characters/poppy/poppy.md5mesh
  103.     channel torso                    ( *Waist )
  104.     channel legs                    ( *Hips origin Body2 )
  105.  
  106.     anim af_pose                    models/md5/characters/poppy/initial.md5anim
  107.     anim ik_pose                    models/md5/characters/poppy/initial.md5anim
  108.  
  109.     anim initial                    models/md5/characters/poppy/initial.md5anim
  110.     anim stand                        models/md5/characters/poppy/idle.md5anim    
  111.     anim idle                        models/md5/characters/poppy/idle.md5anim
  112.     anim run                        models/md5/characters/poppy/run2.md5anim
  113.     anim walk                        models/md5/characters/poppy/walk3.md5anim
  114.     
  115.     //anim pain_head                models/monsters/zombie/fatty/Animation/cycles/facepain.md5anim
  116.     //anim pain_left_arm            models/monsters/zombie/fatty/Animation/cycles/leftarmpain.md5anim
  117.     //anim pain_right_arm            models/monsters/zombie/fatty/Animation/cycles/rightarmpain.md5anim
  118.     //anim pain_legs                models/monsters/zombie/fatty/Animation/cycles/legpain.md5anim
  119.     //anim pain_chest                models/monsters/zombie/fatty/Animation/cycles/bellypain.md5anim
  120.  
  121.     //anim death                    models/monsters/zombie/fatty/Animation/cycles/death1.md5anim
  122.     //anim death_getup_attempt        models/monsters/zombie/fatty/Animation/cycles/getup_attempt1.md5anim
  123.     //anim death_getup                models/monsters/zombie/fatty/Animation/cycles/getup1.md5anim
  124.     //anim death_twitch                models/monsters/zombie/fatty/Animation/cycles/death1_twitch
  125. }
  126.  
  127. entityDef char_poppy {
  128.     "inherit"                        "character_default"
  129.     "scriptobject"                    "character"
  130.     "size"                            "48 48 68"
  131.     "use_aas"                        "aas48"
  132.     "team"                            "1"
  133.     "rank"                            "0"
  134.     "health"                        "100"
  135.     "melee_range"                    "32"
  136.     "mass"                            "125"
  137.     "head_look"                        "1"
  138.  
  139.     "skin"                            "skins/poppy.skin"
  140.  
  141.     "ik_numLegs"                    "2"
  142.     "ik_footSize"                    "0"
  143.     "ik_waist"                        "Body2"
  144.     "ik_hip1"                        "Lupleg"
  145.     "ik_hip2"                        "Rupleg"
  146.     "ik_knee1"                        "Lloleg"
  147.     "ik_knee2"                        "Rloleg"
  148.     "ik_ankle1"                        "Lankle_r"
  149.     "ik_ankle2"                        "Rankle_r"
  150.     "ik_dir1"                        "LkneeVector"
  151.     "ik_dir2"                        "RkneeVector"
  152.     "ik_foot1"                        "Lball_r"
  153.     "ik_foot2"                        "Rball_r"
  154.  
  155.     "bone_focus"                    "HEAD_headcontrol"
  156.     "bone_leftEye"                    "HEAD_Leyeaim"
  157.     "bone_rightEye"                    "HEAD_Reyeaim"
  158.     
  159.     "look_min"                        "-90 -125 0"
  160.     "look_max"                        "25 125 0"
  161.     "look_joint Waist"                "0.1333 0.1333 0"
  162.     "look_joint Chest"                "0.1333 0.1333 0"
  163.     "look_joint Shoulders"            "0.1333 0.1333 0"
  164.     "look_joint HEAD_headcontrol"    "0.6 0.6 0"
  165.     "look_joint Ruparm"                "-0.4 0 0"
  166.     "look_joint Luparm"                "-0.4 0 0"    
  167.     
  168.     "model"                            "char_poppy"
  169.     "ragdoll"                        "char_poppy"
  170.     "gib"                            "0"
  171.  
  172.     //"damage_zone head"                "*loneck"
  173.     //"damage_zone chest"                "*waist -*Rshldr -*Lshldr -*loneck"
  174.     //"damage_zone left_arm"            "*Lshldr"
  175.     //"damage_zone right_arm"            "*Rshldr"
  176.     //"damage_zone legs"                "*Hips origin Body Body2"
  177.  
  178.     //"damage_scale head"                "1.25"
  179.  
  180.     "skin_dropGib"                    "skins/poppy_gib.skin"
  181.     "def_dropGibItem1"                "moveable_item_head_pork"
  182.     "dropGibItem1Joint"                "headcontrol"
  183.  
  184.     "def_dropGibItem2"                "moveable_item_torso_pork"
  185.     "dropGibItem2Joint"                "Chest"
  186.  
  187.     "def_dropGibItem3"                "moveable_item_rup_arm_pork"
  188.     "dropGibItem3Joint"                "Ruparm"
  189.  
  190.     "def_dropGibItem4"                "moveable_item_left_waist_pork"
  191.     "dropGibItem4Joint"                "Waist"
  192.  
  193.     "def_dropGibItem5"                "moveable_item_lup_leg_pork"
  194.     "dropGibItem5Joint"                "Lupleg"
  195.  
  196.     "def_dropGibItem6"                "moveable_item_rup_leg_pork"
  197.     "dropGibItem6Joint"                "Rupleg"
  198.  
  199.     "def_dropGibItem7"                "moveable_item_rup2_leg_pork"
  200.     "dropGibItem7Joint"                "Rloleg"
  201.  
  202.     "def_dropGibItem8"                "moveable_item_pelvis_pork"
  203.     "dropGibItem8Joint"                "Hips"
  204.  
  205. }
  206.  
  207.  
  208.  
  209.